Panzer Combat IIComputer-assisted World War II Wargame. |
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Historically wargames have been developed and played to train officers and to test war plans. The testing of war plans by wargames was used extensively by the Germans in the first half of the 20th century. After World War II, the technique of employing wargames as an analytic tool was further developed. With the advent of computers, wargamers acquired a tool that permitted more comprehensive and complex games to be played. Panzer Combat II is a computer-assisted miniature wargame of World War II ground combat. It is freely available for download at sourceforge. What do you need to play? Miniature tanks of course! And a gaming terrain. The game is suitable for different scales as distances are expressed in distance units. A distance unit corresponds to the length of a medium tank like the Sherman tank, or 5 meters in real world. You will find some free paper tank models here!
Which scale shall I use?If you have a lot of space 1:35 is nice. I often play in the 1:48 scale, available from Tamiyatm and Gaso.linetm. In this scale a distance unit roughly corresponds to 10 cm. A wooded and hilly gaming terrain of at least 2 meters is required at this scale. The gaming terrain can be as simple as a piece of carpet with some books under it and stones on it to simulate hills and rocks. Add miniature houses, trees and painted rivers in order to improve gaming experience. If you play in 1:72 scale, you can download paper buildings from papertigerarmaments. Why not play outside? Panzer Combat II is available on both Windows and Mac OS X. I recommend the Acer Iconia Windows 8 tablet for playing outside. |
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Move : in any direction not further than the move range as specified by the computer voice of Panzer Combat II : "Sherman moves over 2 distance units".
Fire : on an enemy unit in
line of sight. You need to first select a target before the fire
button is activated. Move and fire : move not further than the move range as specified by Panzer Combat II. You need to first select a target before the move and fire button is activated. There is a penalty to the fire range when firing while moving and the maximum a distance is reduced compared to the full move range. Defend : this increases the defend value of the unit with one until the unit moves (up to 3 additional defend points can be cumulated).
An external webcam is placed on the turret of or behind the unit
selected for action as shown on the picture. The webcam can be
replaced by a laser distance measuring device or a tape graduated
in distance units. The laser beam is used to determine if the
target unit is in the line of sight of the attacking unit. The
terrain type limits the movement of particular troups. For
example, infantry and amphibian vehicles don't require a bridge to
cross a river, but other vehicles do. When a target is destroyed,
mark it with a piece of cotton simulating the smoke plume of the
burning unit Victory is obtained when all enemy units are
destroyed. |
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